Update & Patch Notes

– Re-recorded mocap for face idle animations for both Daniel & Martha.

– Leg pull jump-scare adjusted camera and is no longer bugged out.
(Before breaker room cut-scene causing confusion.)

– Daniel no longer sways while aiming the gun.

– Improved random grandmother peeking sequence.
(Less often to help avoid repetition.)

– Overhauled visuals, representation, and camera issues for grandmother jump-scares.

– Fixed aiming and shooting in Wendigo fight.

– Adjusted Wendigo boss fight difficulty.

– Adjusted flashlight brightness on some levels.

– Re-recorded exaggerated Martha bump animations and overhauled the whole system to feel more natural.

– Fixed Martha not being present at the family gravestone before cut-scene starts.

– Added hint to the note in the graveyard allowing it to be found easier than before.
(Stands out from the environment more.)

– Updated audio levels for voices and swept through all cut-scenes to even out the levels.

– Adjusted audio levels for all enemies.

– Fixed subtitles font sizes.

We appreciate your patience and support – please continue to submit any bug reports via Steam and our official Discord server. Thank you!

As always, if you have any content to share or questions for the team, please feel free to reach out. You can stay in touch with me and the rest of the Versus Evil team by joining our Discord and following us on our various social media channels.

~ VS | Renee
Stray Souls Community Manager